How Achievement Hunting Works
Crime Simulator tracks achievements across all save files and game modes. You do not need 100% achievements in a single run. Use Completionist mode for hunting -- it removes quota pressure and lets you take all the time you need.
Key Achievement Categories
| Category | Count | Difficulty |
|---|---|---|
| Tutorial/Introduction | 5 | Very Easy |
| Progression (rank-based) | 10 | Easy |
| Collection (items/loot) | 8 | Medium |
| Skill (leaflet-based) | 7 | Medium |
| Challenge (special conditions) | 30 | Hard to Very Hard |
Tutorial Achievements (5)
These are obtained simply by completing the tutorial.
| Achievement | Requirement | Notes |
|---|---|---|
| Understood? | Complete the tutorial | Unskippable, takes about 5 minutes |
| Money maker | Make $5,000 total | Earned naturally within first few runs |
| Apprentice | Reach Rank 4 | Tutorial completion usually gives Rank 1-2 |
| First score | Sell your first item | Use the crowbar and fence any item |
| Tool user | Use any tool for the first time | Equip and use the crowbar |
Progression Achievements (10)
These track your career milestones across all game modes.
| Achievement | Requirement | Estimated Time |
|---|---|---|
| Apprentice thief | Steal 25 items in one session | About 3-5 house runs |
| Master thief | Steal 100 items in one session | About 10-12 house runs |
| Rank climber | Reach Rank 4 | About 3-5 quota cycles |
| Professional | Reach Rank 6 | About 8-12 quota cycles |
| Insane victory | Complete 5 challenges in one game | Takes planning -- stack easy challenges |
| Master challenger | Complete 10 challenges in one game | Requires efficient routing |
| First arrest | Get arrested once | Deliberately fail an escape (do this early) |
| Escape artist | Escape police 3 times | Natural progression |
| Clean record | Complete 3 runs without arrest | Use safe houses only |
| Tool collector | Collect 10 unique tool types | Buy all available tools from the shop |
Collection Achievements (8)
These require finding and selling or keeping specific items.
| Achievement | Requirement | Tips |
|---|---|---|
| Item hoarder | Have 20 unique items in stash | Collect every item type you see |
| Junk collector | Sell 50 low-value items | Kitchen appliances and decorations count |
| Electronics expert | Sell 25 electronics | Laptops, phones, tablets, game consoles |
| Jewelry lover | Find 10 pieces of jewelry | Check bedroom dressers and safes |
| Safe cracker | Open 10 safes | Requires blowtorch -- prioritize safes |
| Lockpick master | Pick 50 locks | Natural progression across runs |
| Window shopper | Enter through windows 20 times | Use window entry whenever possible |
| Heavy lifter | Carry 10 items in one run | Max out your capacity per trip |
Easy Skill Achievements (7)
These come from skill leaflet collection.
| Achievement | Requirement | How to Get |
|---|---|---|
| Student | Learn your first skill | Open your first skill leaflet |
| Scholar | Learn 5 skills | Hunt leaflets in medium-security houses |
| Professor | Learn 10 skills | Requires late-game leaflet hunting |
| Skillful | Collect 3 duplicate leaflets | Sell 3 duplicate skill leaflets |
| Knowledge is power | Read 20 skill leaflets | Some leaflets are random drops |
| Jack of all trades | Learn one skill from each category | Requires diverse hunting |
| Specialized | Max out one skill tree | Invest all points in one category |
Completionist mode is the best way to hunt these achievements. With no quota deadline, you can revisit houses after loot respawns and check every container for skill leaflets. Use the job board to identify houses with "special loot" indicators.
Strategy: Achievement Stacking
You can earn multiple achievements in a single well-planned run:
- Choose a large house with multiple rooms
- Enter through a window (Window shopper progress)
- Pick all locked doors (Lockpick master progress)
- Open the safe if present (Safe cracker progress)
- Collect electronics and jewelry
- Complete any active challenges during the run
- Sell everything at the fence
This approach completes collection, tool usage, and progression achievements simultaneously.
Community Verification & Resources
Data values may shift with patches. Cross-check against community resources before building your strategy.