These are the achievements that took me real effort to unlock. Some require multiple playthroughs or very specific conditions. I would not attempt them until you have completed Standard mode and understand all the mechanics. If you have not started yet, the getting started guide covers the basics.

Challenge Achievements (15)

Challenges are optional objectives that appear during runs. Completing them in specific quantities unlocks these achievements.

Achievement Requirement Difficulty Strategy
Insane victory Complete 5 challenges in one game Medium Pick a medium house with multiple challenge types
Master challenger Complete 10 challenges in one game Hard Requires a large multi-room house
Challenge addict Complete 25 challenges total Medium Grind across multiple runs
Speed demon Complete 3 time-based challenges Hard Small apartment, clear rooms fast
Silent but deadly Complete 3 stealth challenges Medium Use silenced tools only
Heavy hitter Complete 3 destruction challenges Medium Break doors, windows, containers
All-rounder Complete one of each challenge type Very Hard Plan route for stealth + destruction + speed

For "All-rounder," I used a large house with multiple approaches. Ground floor for stealth, basement for destruction, upstairs for time-based tasks. One house can satisfy all challenge types if you plan your route. The house tier guide helps you pick a target with the right room variety.

Challenge achievements are easiest to stack. Pick a large suburban house and plan three challenge types in advance. Enter silently for stealth, smash containers for destruction, and sprint between rooms for speed. I got "Insane victory" and "Silent but deadly" in the same run.

Speed Achievements (5)

These have strict time requirements. I found "Speed runner" the easiest -- choose a small apartment, grab 2 items, exit. Took me about 90 seconds. A full tool upgrade speeds this up considerably -- faster lockpicks, quieter entry.

Achievement Requirement Strategy
Speed runner Complete a heist under 2 minutes Small apartment, grab 2 visible items, leave immediately
Quick getaway Escape police within 30 seconds Trigger minor alert near a closet hiding spot
Speed looter Steal 5 items in under 1 minute Pre-scout layout, sprint past everything, grab only small items
Rush hour Complete 3 heists in under 30 minutes Chain 3 small houses back to back
Delivery of a lifetime Complete item request within 1 minute Keep requested item in inventory, accept request, deliver fast

Speed runner strategy:

  1. Choose the smallest apartment on the job board
  2. Enter through an unlocked window (no lockpicking time)
  3. Grab the first 2 visible items on the kitchen counter
  4. Exit the same way you entered
  5. Total time: approximately 90 seconds

Rare Condition Achievements (10)

These require unusual circumstances that you would not encounter in normal play.

Achievement Requirement Difficulty Strategy
Three and free Escape a 3-star police chase Hard Trigger police deliberately, use speed boost if available
Millionaire Earn $1,000,000 total lifetime Very Hard Grind, expect 40-60 hours
Untouchable Complete a full game without arrests Very Hard Perfect play, no mistakes
Completionist Complete all locations in Completionist mode Hard Methodical, district-by-district clearing

Three and free -- I triggered it by deliberately smashing a window in front of a patrol car, then hiding in a closet until the timer dropped. The key is having good hiding spots memorized and not sprinting during the chase.

Millionaire is the grindiest achievement. At the rate I was earning in late game (roughly $2,000-$5,000 per hour), expect 40-60 hours of play. Completionist mode is much faster than quota-constrained runs because you can focus on high-value heists without time pressure.

Millionaire is easier in Completionist mode because you can take as many runs as needed without restarting. In Hardcore, every reset wipes your progress. If you are going for 100% achievements, plan a dedicated Completionist run for Millionaire and leave Hardcore for the score multiplier achievement.

Update 1.3 Achievements (10)

Achievement Requirement Difficulty Notes
Gold fever Smelt 10 gold bars Medium Requires gold bar collection across multiple runs
Jeweler Appraise 10 jewelry pieces Medium Must distinguish authentic from fake
Dig deep Fully upgrade the basement Hard Requires 18+ gold bars across all upgrades
PvP victor Win 3 PvP competitions Hard Requires good tools and combat skill
Master key Unlock the Master Key Hard Part of 1.3 progression chain

Gold fever requires collecting 10 gold bars. Gold bars spawn in high-security houses and heist locations. I found that targeted runs to houses with confirmed safes yielded the most bars. Average: 1 bar per 2-3 high-security houses.

Dig deep (18+ gold bars for full basement) is the hardest 1.3 achievement. The upgrade path: Storage Rack (2 bars), Tool Wall (3 bars), Security Door (5 bars), Workshop Bench (8 bars). Total: 18 bars. At 1 bar per 2-3 houses, expect 36-54 high-security house runs.

What I Found Most Useful

  • Stack achievements in single runs -- one large house can satisfy 3-4 requirements
  • Back up saves before attempting risky runs
  • The 100% Achievement Guide on Steam (linked below) is a work in progress but has the current community strategies
  • Use Completionist mode for "Millionaire" and most loot-based achievements
  • Save Hardcore mode for last -- you only need it for the 2x score bonus achievement

Achievement Progression Order

  1. Start with Speed achievements (fast, easy, teach map routes)
  2. Move to Challenge achievements (stack multiple per run)
  3. Grind Rare condition achievements (Millionaire takes the longest)
  4. Finish with Update 1.3 achievements (require endgame gear)
  5. Attempt Hardcore last (single mistake = full reset)