Police in DDS2 operate on a heat system called "wanted level." Understanding how this system works is the difference between running a smooth operation and constantly losing product to raids. This guide covers police behavior, how wanted level works, how to avoid detection, and what to do when police are actively pursuing you.

DDS2 police behavior and anti-raid strategy diagram showing wanted level effects and mitigation

How the wanted level system works:

Your wanted level has four states, each with increasing police aggression. Based on community discussions and the Fandom wiki:

LevelNamePolice BehaviorHow to Reduce
0NoneStandard patrols, no special attentionNo action needed
1Person of InterestIncreased patrols in your area, police notice you more3-5 minutes of no illegal activity
2SuspectActive search, roadblocks at zone exits5-10 minutes, avoid all crime
3WantedFull pursuit with reinforcements, possible helicopter10+ minutes, hide in safe spot

Each level escalates how aggressively police search for you and increases the probability of hideout raids. The key insight from community testing: wanted level only increases when police witness or directly detect illegal activity. Selling drugs through dealers does not increase wanted level -- only manual activities in public view do.

What triggers wanted level increases:

ActivityWanted Level IncreaseNotes
Selling drugs in publicLowRisk increases in high-patrol zones
Assaulting NPCs in view of policeMediumDirect witness triggers immediate increase
Gunfire in populated areasHighGuaranteed wanted level increase
Fighting police during a raidVery HighEach wave of reinforcements adds more heat
Robbing stores or homesMediumDepends on whether you are seen
Carrying large product stacks in publicLow-MediumCitizens may report suspicious behavior

How to avoid detection:

The most effective prevention strategy is simple: do not commit crimes in view of police or civilians. Here are specific tactics:

  • Sell through dealers -- Passive sales through your assigned dealers do not increase wanted level. Prioritize building a distributor desk and hiring dealers.
  • Use parkour for travel -- Roof routes and alley shortcuts keep you out of police line of sight. The Fandom wiki recommends parkour for avoiding police.
  • Time your activities -- Police density varies by time of day and zone. Industrial zones have fewer patrols at night. Downtown areas are always high-risk.
  • Keep product in hideouts -- Carrying large amounts of product in public increases suspicion if you are stopped. Always move small quantities between locations.
  • Rotate selling locations -- Selling repeatedly in the same spot attracts attention. Move between client meeting points.

Practical example: Daily routine to minimize heat

Here is the schedule I follow to keep my wanted level at None:

  1. Morning -- Visit hideouts to collect product and check staff assignments. No public activity during this time.
  2. Midday -- Make deliveries using pre-planned parkour routes through low-traffic areas. Complete 3-4 deliveries then return to hideout.
  3. Afternoon -- Production activities inside hideout (safe). Restock dealers with product.
  4. Evening -- One final delivery run. Police density is lower in some zones during shift changes.
  5. Night -- Only inside hideout activities. Let any accumulated heat decay overnight.

What to do during a raid:

If a raid triggers despite your precautions, follow these steps:

StepActionWhy
1Stay calm, do not panicPanic leads to bad decisions
2Exit through rear/windowFront entrance is likely blocked
3Use parkour to break line of sightPolice lose track of you faster
4Do not fightFighting increases wanted level and raid duration
5Wait for heat to decay5-10 minutes of hiding reduces your profile
6Return after wanted level dropsCheck before approaching the hideout again
Community consensus from Reddit is clear: fighting during a raid increases your wanted level and makes future raids more likely. Escape is always the better option. The police will eventually leave the hideout, and you can return once the scene is clear. Any product you lose is replaceable -- but a higher wanted level affects your entire operation across all hideouts.

Hideout-specific anti-raid measures:

MeasureEffectCostPriority
Low-visibility hideoutReduces base raid probabilityLocation-dependantHigh
Guard stationAdds security rating, offsets visibility~$5,000Medium
Reinforced doorsDelays police entry during raids~$3,000Medium
Hidden storageConceals some items from search~$1,500Low
Multiple hideoutsContains losses if one is hitVariesCritical

Related Guides: