Employees in DDS2 are essential for scaling past the early game. The Steam FAQ guide covers "how to get more employees, from early-game strategies to unlocking advanced methods." You can hire through notice boards, influencer missions, and story progression.
DDS2 Staff System: Hiring, Roles, and Priority

How to Get Employees

Verified methods from Steam community discussions:

MethodHowLimit
Notice boardsRandom spawns at hideout locationsNo known limit
Influencer missionsComplete tasks for named NPCs2 hires per influencer
Story progressionUnlock through main questlineStory-gated
Territory expansionSome hideouts include staff unlocksLimited
Steam discussions confirm you can ask influencers for workers twice each. After that, notice boards and missions are the primary sources.

Employee Roles

Based on YouTube guide descriptions and the Steam FAQ:

RoleFunctionPrerequisites
DealerHandles customer orders in assigned territoryBuild distributor desk at hideout
CookAuto-processes batchesLab upgrade
DistributorManages inter-hideout logisticsMultiple hideouts unlocked
GuardReduces raid probabilityHideout guard station

Staff Assignment Strategy

The Steam FAQ guide and video tutorials recommend this progression:

Net WorthStaff PriorityWhy
$5k-15k1st DealerAutomates delivery income
$15k-50k1st CookDoubles production throughput
$50k-100k2nd Dealer + 1st GuardExpands territory + protects assets
$100k+Full staff (all roles)Complete automation

The distributor desk is a key unlock. YouTube guides show that once you have this desk built at your hideout, you can place employees at it to handle customer orders automatically. This frees you to focus on higher-value activities like territory expansion.

Employee Economy

Staff CountDaily Wage (est.)Income GeneratedNet
1 Dealer$50-100$400-800+$300-700/day
+1 Cook$80-150$600-1,200+$500-1,000/day
+1 Guard$100$0 (prevention)Insurance cost
Full setup$300-500$2,000-4,000+$1,500-3,500/day