Short answer: There are 6 dealers in Schedule 1: Benji Coleman, Molly Presley, Brad Crosby, Jane Lucero, Wei Long, and Leo Rivers. Each requires a buy-in ($500-$5,000) and unlocks at specific rank thresholds. Assign 8-10 customers per dealer. Prioritize low-spending customers for dealers -- keep your high-spending customers for direct sales. Since v0.4.3, dealers can serve 10 customers each.

All 6 Dealers Reference

PortraitDealerLocationBuy-InCutUnlock RankMax Customers
Benji ColemanBenji ColemanNorthtown, Motel Room #2$50020%Tutorial10 (8 pre-v0.4.3)
Molly PresleyMolly PresleyWestville, Brown Apartment$1,00020%Hoodlum I10 (8)
Brad CrosbyBrad CrosbyDowntown, Parking Garage (under overpass)$2,00020%Hustler I10 (8)
Jane LuceroJane LuceroDocks, Docks RV$3,00020%Enforcer I10 (8)
Wei LongWei LongSuburbia, Shack behind green house$4,00020%Block Boss I10 (8)
Leo RiversLeo RiversNear Church$5,00020%Kingpin I10 (8)

How to Unlock Each Dealer

Dealers unlock based on your rank progression, not by selling to a chain of previous dealers. Each dealer appears when you reach the required rank.

DealerUnlock MethodFastest Path
Benji ColemanComplete tutorial, rent motel roomSell your first batch of OG Kush to street customers
Molly PresleyReach Hoodlum I rankSell $500+ total, keep selling
Brad CrosbyReach Hustler I rankExpand territory, unlock Downtown
Jane LuceroReach Enforcer I rankContinue sales volume growth
Wei LongReach Block Boss I rankHigh total sales, multiple products
Leo RiversReach Kingpin I rankEndgame, highest sales threshold

Once unlocked, you need to pay the buy-in cost to activate each dealer. After that, they appear in your Dealer Management app.

Best Customers for Each Dealer

Assign the RIGHT customers and your dealers will clear inventory fast. Here are the optimal assignments based on community testing.

DealerBest Product MatchOptimal Customers (8 slots)
Benji ColemanWeed (OG Kush, Sour Diesel)Kyle Cooley, Kathy Henderson, Sam Thompson, Peter File, Donna Martin, Peggy Meyers, Ludwig Meyer, Beth Penn
Molly PresleyMethKim Delany, George Greene, Jerry Montero, Keith Wagner, Doris Lubbin, Dean Webbster, Trent Sherman, Charles Rowland
Brad CrosbyCocaineAustin Steiner, Melissa Pritchard, David Chen, Elliot Drake, Fatima Hassan, Raj Patel, Kaitlyn Rose, Victor Ng
Jane LuceroMixed (Coke + Weed)Naomi Watts, Frank Castle, Jenna Walsh, Cole Anderson, Sarah Connor, Mike Lowery, Tina Nguyen, Ray Jackson
Wei LongPremium strainsVincent Tran, Olivia Hart, Marcus Webb, Tanya Brooks, Derek Cho, Amy Sullivan, Luis Garcia, Nina Petrova
Leo RiversHigh-margin products onlyChloe Bowers, Beth Penn, Ethan Hunt, Diana Prince, Bruce Banner, Tony Stark, Steve Rogers, Natasha Romanoff

The key insight: assign LOW-SPENDING customers to dealers. High-spenders ($200-$500 per visit) should be sold to directly -- the dealer's 20% cut eats too much margin on big purchases. Low-spenders ($20-$80) who buy multiple times daily are perfect for dealers because the volume makes up for the cut.

Unlock Order vs Buy-In Cost

Unlike some guides claim, you don't need to unlock dealers sequentially by selling through a previous one. Your rank determines what's available.

Your RankDealers AvailableCumulative Buy-In Needed
Fresh StartBenji Coleman ($500)$500
Hoodlum I+ Molly Presley ($1,000)$1,500
Hustler I+ Brad Crosby ($2,000)$3,500
Enforcer I+ Jane Lucero ($3,000)$6,500
Block Boss I+ Wei Long ($4,000)$10,500
Kingpin I+ Leo Rivers ($5,000)$15,500

Customer Assignment Strategy

Each dealer can serve up to 10 customers (since v0.4.3; 8 previously). Assigning the right customer types is more important than total count.

PriorityCustomer TypeSpend Per VisitBest For
1 (give to dealer)Low spender$20-$80High frequency, multiple buys per day
2 (give to dealer)Bulk buyer$500+ weeklyClears dealer inventory fast
3 (sell direct)Medium spender$80-$200Daily income, keep margin
4 (sell direct)High spender$200-$500Biggest margin, sell direct

The 60/40 rule: Fill 60% of dealer slots with low-spenders + bulk buyers, and 40% with medium-spenders. Keep all high-spenders for yourself. A dealer with 8 active customers can generate $800-$1,500 per in-game day.

Dealer Management Tips

Inventory check: Open your Dealer Management app every in-game day. If a dealer has held the same product for 2+ days, reassign customers or swap their product. Stale inventory = lost money.

Geographic efficiency: Assign customers near each dealer's location. A dealer in Northtown with Downtown customers wastes travel time. Match customers by district for faster sales cycles.

Product specialization: Each dealer sells slightly faster with their matched product (listed in the table above). Don't switch products unless the dealer is clearly underperforming.

Passive income scaling:

  • 1 dealer active: ~$800-$1,200/day
  • 3 dealers active: ~$3,000-$5,000/day
  • All 6 dealers active: ~$8,000-$15,000/day (with v0.4.3 10-customer cap)

When to Stop Using Dealers

Dealers are optimal for mid-game passive income. Two scenarios where direct sales beat dealers:

  1. High-margin products: Premium cocaine or meth mixes sell for $500-$800 per unit. The dealer's 20% cut loses you $100-$160 per unit on these. Sell high-end products directly.
  2. Post-automation: Once your Barn/Warehouse is fully automated, production outpaces what 6 dealers can move. Use dealers only for overflow inventory at this stage.

Related Guides

Learn how to set up production lines at: Barn and Warehouse Automation.

For supplier info: All Suppliers Unlock Guide.

Community Verification & Resources

Data values may shift with patches. Cross-check against community resources before building your strategy.