If you keep failing quotas: focus on high-value items (electronics, jewelry, gold bars) instead of quantity. One big score beats ten small hauls for quota progress.

Game Modes Overview

Crime Simulator offers three distinct modes, each changing how the game plays and how you progress:

ModeDifficultyPermadeathQuotaBest For
StandardNormalNoYesLearning mechanics
HardcoreHardYesYesExperienced players
CompletionistVariableNoNoAchievement hunters

Standard Mode

The default experience. You respawn at your hideout if arrested, keeping your tools and skill progress but losing current loot and a cash penalty. The quota system is active: you must earn a minimum amount by the end of each day or face consequences.

Standard mode is the best place to learn house layouts, tool usage, and police evasion. There is no time limit per session, so you can scout houses freely.

Hardcore Mode

One life. If you get arrested or die, the run is over. Tools and skills do not carry over between runs. Quotas are higher per day. Hardcore requires perfect execution and deep game knowledge before attempting.

Do not attempt Hardcore until you have completed at least 3 full cycles in Standard mode. Hardcore requires knowledge of every map, every NPC patrol route, and every emergency exit.

Completionist Mode

Removes the quota pressure entirely. You can spend unlimited time exploring maps, collecting every item type, and hunting achievements without the stress of daily deadlines.

This mode is ideal for achievement hunters and players who want to explore every house and item request at their own pace.

The Quota System

The quota is your daily earning target. Failing to meet it triggers escalating penalties:

  • First failure: Warning + reduced fence prices for one day
  • Second failure: Tool breakage increased by about 50% for 2 days
  • Third failure: Police heat permanently elevated until quota is met

Quota amounts scale with your rank. Early quotas are around $1,000-$2,000 according to community reports. Later quotas can reach $10,000+ per cycle.

How Quota Days Work

Each "day" in Crime Simulator is a cycle:

  1. Day starts -- quota is assigned
  2. Free play -- rob houses, sell loot, complete jobs
  3. Return to hideout -- game tallies earnings against quota
  4. If met: next day with higher quota
  5. If failed: penalties apply

The clock is not real-time. You control when to end a day by returning to hideout. This means you can extend a "day" indefinitely until you are satisfied with your haul.

The optimal strategy: complete jobs first (they give guaranteed money), then do free-roam robberies for bonus loot. Do not go for a big score first unless you are certain you can escape clean.

Rank Progression

As you meet quotas and earn cash, your rank increases:

RankRequirementUnlocks
ApprenticeComplete tutorialBasic tool access
Rank 2-3Meet first 3 quotasMedium houses, item requests
Rank 4-5About $25,000 lifetime earningsAdvanced tools, heist mode
Rank 6+About $100,000+Gold bars, basement upgrades

Higher ranks unlock better tools and more profitable targets. Focus on consistent quota completion rather than chasing single big scores.

Tips for New Players

  • Check the job board every day for high-payout contracts
  • Stack item requests -- grabbing items that satisfy multiple requests doubles profit
  • Sell duplicate skill leaflets for cash (they drop randomly from special boxes)
  • Do not hoard loot -- cash in your pocket is better than items in your bag if you get caught

Community Verification & Resources

Data values may shift with patches. Cross-check against community resources before building your strategy.