The DDS2 Fandom tutorial page confirms: "Use parkour to find shortcuts, to make it easier to escape from enemies chasing you, or to sneak into otherwise inaccessible areas." Parkour is your primary survival tool -- not guns.
DDS2 Parkour System: Actions and Police Escape Flow

Parkour Actions

ActionKeyUse Case
VaultSpace (toward obstacle)Low fences, barriers
Wall RunSpace (toward wall at angle)Narrow alleys, building gaps
Jump ClimbSpace (toward ledge)Roof access, vertical escape
SprintShiftOpen ground between cover
Crouch/SlideCtrlBreak line of sight

The Fandom wiki confirms these moves are specifically designed for:

  • Finding shortcuts between sectors
  • Escaping police and enemy chases
  • Reaching otherwise inaccessible areas

Why Parkour Beats Fighting

FactorFightingParkour Escape
Time to safety30-60 seconds10-20 seconds
Police heat increaseHigh (+1 wanted level)None
Ammo/health costConsumes resourcesNone
RepeatabilityLimited by resourcesInfinite

The Steam quick-start guide notes that "Police hours bring extra cash." The corollary: getting caught during police hours costs more than just money -- it raises your wanted level and increases raid probability. Parkour escape is the safest option.

Escape Route Strategy

SituationRecommended Parkour Path
Ambushed during deliveryNearest fence vault -> wall run -> roof access
Police pursuit (street level)Alley entry -> wall run -> climb to rooftop
Lab raidRear exit -> vault obstacles -> tree line
Rival gang encounterOver fence -> sprint through buildings -> crouch hide

The Fandom wiki emphasizes that parkour opens shortcuts between sectors, making cross-territory travel faster and safer.

Resources

Community Verification & Resources

Data values may shift with patches. Cross-check against community resources before building your strategy.